About this mod
This mod is in beta. It will be buggy. It will be unfinished. It will have unused content laying in the zip.
"Wow, I love OMORI's combat. It's really challenging and deep." -Ignorant Fool
It's no secret to anyone that OMORI's weakest aspect is its combat. It's trivially easy to quite literally Run N' Gun through the whole game, with only a few fights ever putting an interesting spin on things. While we do have Nemuri, which I would recommend, I still wish even it did a little more with combat. So I'm taking it upon myself (Who certainly isn't the right girl for the job) to be the change I want to see.
As of this release, you should expect to see these new additions:
- Rebalances of the party's skills
- New skills for you to play around with, and more slots to equip them
- Aubrey might actually be a useful party member & damage dealer
- More combat information provided to the player with the MoreInfo, StateIcons, and Better Foe Facts mods
- Basil as a (scuffed) party member accessible from Mari's picnics on One Day Left
- A new energy system courtesy of Matthiew Purple
If you want more info about the mod, including skill changes, all mods featured, some potential questions, and some of the projects future goals, click here.
Mod owner
TomatoRadioLicensing information
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License