Note: This mod isn't installed by putting it in www\mods
. Please read the description for installation instructions.
About this mod
OneMaker-MV
Injects UI modifications to RPGMaker MV, designed for modding OMORI.
However, you can use this in other RPGMaker MV Projects, disable Expected Context
in the Working Mode menu, under OneMaker MV's tab.
HUGE Thanks to Rph and Draught!
The Github has more information about extracting and building the hijacker yourself.
Features:
Resizable window sizes, such as the Database and Event Viewer.
Event Page Conditions now have variable operator selection, Self Variables, and Self Switches E-Z are available.
Conditional Branches can now use check Self Variables, you also get access to Control Self Variable event commands.
Map image files in the render
folder will now automatically be displayed onto maps, using a stretch format so they don't have to be resized to match MV's 48x48 tile sizes.
Event Block Selection screen can be made into one giant tab instead of having three tabs.
The Show Text command is now formatted correctly to fit OMORI's face images.
Comments and Script Commands can now have way more lines.
And other smaller improvements.
To Install:
Open the Run Installer.bat file, in the installer package.
For Manual Installaton:
Place the contents of OneMaker-MV.zip into the steam/steamapps/common/RPGMaker MV/
folder.
Tiled Map Display:
To get maps to display without using parallaxes, use The Omori Map Renderer (You want the file with .exe
in its name, but it is an archive).
Parallaxes still work and will always be displayed under the Tiled map images.
To manually add maps use Export As Image in Tiled, select a render
folder in your playtest.
The naming scheme follows Tileds, which should be mapX.png
(X being a number).
.