About this mod
Includes a plugin that allows for more complex targeting options for Forced Actions and can make enemy skills automatically target someone the user has emotion advantage against.
NOTE: THIS IS FOR MODDING ONLY, NOT A GENERAL MOD FOR INSTALLING
--------------------------------Emotion Targeting--------------------------------
Put these in the notes of the skill that you want to exploit emotion, with x being the % chance of the new targeting being used.
Makes a skill have a chance to target someone the user's emotion is strong against
<Target: x EXPLOIT EMOTION>
Makes a skill have a chance to target an opponent who has any emotion
<Target: x TARGET EMOTION>
Example:
<Target: 75 TARGET EMOTION>
This would give the skill a 75% chance of targeting someone the user has emotion advantage against.
If x is 0, the % chance will instead be equal to the user's M.Attack stat, making it possible to change the exploitation chance mid-battle.
Note that the % chance is only for if the skill tries to exploit emotion, skills can still randomly hit someone the user is strong against when not exploiting emotion.
--------------------------------Forced Actions--------------------------------
Use notetags from this section to target an opponent whose stat is the highest or lowest.
These notetags will only have an effect when the skill is forced via a battle event, state, or common event.
Replace x with + to target the opponent with the highest stat, or - to target the lowest stat.
Targets the opponent with the highest or lowest maximum HP
<Target: x FORCE TARGET MHP>
Targets the opponent with the highest or lowest HP
<Target: x FORCE TARGET HP>
Targets the opponent with the highest or lowest HP Percentage
<Target: x FORCE TARGET HPPERCENT>
Targets the opponent with the highest or lowest maximum MP
<Target: x FORCE TARGET MMP>
Targets the opponent with the highest or lowest MP
<Target: x FORCE TARGET MP>
Targets the opponent with the highest or lowest MP Percentage
<Target: x FORCE TARGET MPPERCENT>
Targets the opponent with the highest or lowest ATK
<Target: x FORCE TARGET ATK>
Targets the opponent with the highest or lowest DEF
<Target: x FORCE TARGET DEF>
Targets the opponent with the highest or lowest AGI
<Target: x FORCE TARGET AGI>
Targets the opponent with the highest or lowest LUK
<Target: x FORCE TARGET LUK>
Example:
<Target: + TARGET MHP>
When this skill is forced, it will target the opponent with the highest max HP.
Available releases
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Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License