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Version 1.1 Beta 10 (1.1B10)

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Changelog

  • Added in Max damage caps for RUSHDOWN, PLANK WALK and HEARTBREAKER (4000 for Rushdown, 5000 for Plank walk, 7777 for Heartbreaker. These skills are supposed to be good, though hitting the damage cap does neuter the challenge quite a bit and makes the gameplay get stale. Plank walk has more potential for high single-hit damage + it's additional debuff and Rushdown now as a bit more of a limit to push you to use other skills. These will be further tuned as time goes on.)

  • Changed HEARTBREAKER to be a Physical Attack instead of a Certain Hit Hit type (ergo, it can now miss at a base 10% chance not including Happy accuracy debuffs).

  • Fixed natural way into convergence placing the player in the wall. Literally.

  • Fixed missing messages and a voiceline being missing causing a fight to never start.

  • Lowered the wait on a certain hangout to avoid confusion.

  • Fixed the final camera trick from remaining after battle.

  • Fixed the final camera battle tint from staying pitch-black the entire time.

  • Fixed missing post-battle switch for final camera.

  • Fixed hangout softlock where Kel was too fast for the game to wait for.

  • Fix for Converg. SoSM shop being borked and never properly opening.

  • Fixed Post-Puppet boss conditions, also changed intentional crash-to-desktop into a main-menu jump.

Extra file information:

  • File size: 333.89 MB
  • Downloads: 27
  • GOMORI ID: SNAFB

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