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Fixed Priority Skills
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About this mod

Enemy skills that act first are bugged in base Omori, causing them to either not act first or have the speed boost apply to the next skill used instead of the current one.

This mod prevents fixes this bug by forcing the skills via battle events, making them work as intended.

This mod doesn't automatically affect skills from other mods.

Convert the non-delta version to a RPGMaker project if you want add this to your mod. Download the delta version of the mod if you're using this for normal gameplay.

Copy Common Event 1999 and State 251 if you're using this, State 251 must be used instead of the base Guard state. Look at battle event 4 of troop 160 for an example of an enemy priority skill that deals damage, or battle event 4 of troop 197 for a priority skill that doesn't.

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Licensing information

Like all game mods, this mod contains both original work and a limited number of original game assets. Original game assets are provided for the sake of game compatibility only, and you must own the game on Steam to use this content. By downloading any file from this website you confirm that you have purchased a legal copy of the game and that you will not knowingly re-distribute game content. Additionally, any original content of this mod is licensed under the following terms:

Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License

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